As we all know blackberry development is little hectic. We don’t have very strong IDE which will fulfill each of…
How to craete Http Connection and handle response in Blackberry
Most of the business application are web server based, meaning mostly they are targeted for optimizing the web application into…
Tips for J2ME Game devlopers
Here are the general tips/goals that are necessary to be understood while developing J2ME Games. Recommendations Full Screen – Most screens…
How does double Buffering works in J2ME ?
Double buffering is a well-known technique for reducing flicker in drawing and animations. Imagine you are implementing an animation that…
J2ME Architecture and other key concepts
The J2ME architecture is a designed for small computing devices that has limited memory, ranging from 128 kb to 2…
Introduction to Game Artificial Intelligence
Most of the games incorporate some form of artificial intelligence (AI). For instance, developers have used AI for years to…
Learn to Shoot Game Artificial Intelligence – Part I
This part of tutorial explains, how to shoot—as true action game bots should. The shooting behaviors are split up into…
Difference between mobile and PC game development
This article will explain you the difference between Mobile game development and conventional PC and Play Station game development from…
Game Design Documentation Checklist
This article explains the Game Design Documentation Checklist for feature specifications, profile Specification, and audio while making a successful game.…
Cloud Revolutions in Gaming Industry
The concept of cloud gaming is a familiar notion in the tech industry. Thanks to the big names such as…